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#1 |
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Junior Member
Join Date: Sep 2009
Posts: 18
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Hey folks:
Has anyone managed to create a cloth mesh in Max and import it successfully into the Cloth Editor? Mine all end up being too small - great for teeny tiny people - and attached at the feet. Any suggestions? Workflow hints? Maps to secret stashes of fat wads of buried treasure? skribe |
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#2 |
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Administrator
Join Date: Aug 2009
Location: USA
Posts: 47
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Skribe! Alas I have found my perfect tailor! ( I am only 4 inches tall).
I couldn't resist. I had a mental image of you making teeeeny tiny clothes and it made me laugh!
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#3 |
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Junior Member
Join Date: Sep 2009
Posts: 18
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lol. lmao rotflhtsf.
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#4 |
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Junior Member
Join Date: Sep 2009
Posts: 5
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I have started looking into doing that but its going to be a while. you stall are not able ot upload and down load stuff into world. I make clothing in second life and would like your input on how best to map this avs. I am looking forward to being able to do this
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